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NAVYFIELD2

General Discussion

sub speed

1/29/2015 5:12:20 PM
Avatar Ponaftes

It has been very frustrating ,specially in certain large maps , for me to play on an 18 knot sub and get something shot at.

I simply waste too much time travelling to some spot ,most time takes more than 3-4 mins till i get close to where the battle is actually happening and at that point i m either solo and blind cause my teamates are alrd dead or enemy dead,so more travelling to do and games that i havent torped a single thing.plus i rely on luck to position myself while blind and if miss the chance to,then i cant follow anything,even the slower cv.

 

What i am suggesting to counter this is either make maps bannable so i dont get that crappy spawn spots at the far end of the large maps or you can actually buff the speed of subs while upmerged and nerf some speed while submerged. For i.e make it a decent 23 knots out of water and 14-15 under water.

It is very unpleasant for some1 to do a traveling simulation for 8 mins only to be the last annoying ss that wont quit or never getting any points.

 

This is mostly for t8 + subs which have a lot less speed than lower tiers and no actual benefit to counter,not more dmg,not even useful upgrades to pick from. t8 has +defence,+ sonar cd?? wtf ,more torp (never run out of ) and the amasing and uterly spectacular more overheat time??? dafuq (cant use underwater anyway).

 

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