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NAVYFIELD2

Suggestions

Control Settings, Zoom

12/21/2014 2:14:36 AM
Avatar Plague

I would like to propose that controls be more configurable.  Like Why is the only way to steer your ship in manual with the mouse right click?   I feel more comfortable using the wasd keys, as it is pretty much the standard for controlling a character/vehicle in most games.  Once you change to manual aiming this option is out the window, as you don't even get the option to put in keybinds for ship steering.  On auto wasd controls your ship, and looks like you can change the bindings.

Also mabe a like hybrid auto/maunal aiming mode where you can still point your turret using the left click like auto, and you manually set your elevation.  Even better if your controlling multi turrets where you click the guns will actually converge on the point you target.  Could be a toggle to make them converge or to run parallel.  Could always put a debuf or 2 like reduced reload or aim to balance between the modes to make it not op if needed.

The Zoom function, well I don't really see a reason to need it to zoom in anymore, but zoom out, that is another story..  I mean really I don't think it matters if at a certain point your ship was just an arrow icon pointing in the direction of your bow, or a box, circle, some icon that denotes shipclass ect...  Atleast allow zoom out 2x what it is now, mabe more.  That was one of my biggest complaints in NF1 was this highly limited Zooming not sure the reason to limit like this.  Basically all you can see is your ship unless you are brawling with another ship up close, otherwise your looking at your target and can't see your ship.

Would also like to add mabe an option to move and size ui elements on the battle screen, as I seen someone else state they had issues seeing it.  Allowing elements scaled would help there and some people may like the map on the left everything else right. just would really make it nice.

 

Thanks for your time, I hope you take the time to read this and consider some of these ideas.

 

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